Here’s how you can structure the rules for your Snake Game and add a creative hint to guide the teams to the next destination:
Snake Game Rules:
1. Team Formation: Each team must consist of five members. All members must stay connected in a line (like a snake) by holding onto each other’s shoulders or waist.
2. No Breaking the Chain: The team must move as one continuous “snake.” Breaking the chain results in a penalty (e.g., delay in advancing to the next location).
3. Destination Clues: Teams will be provided with hints at each stop to find their next destination. Use teamwork and problem-solving to decipher the clue.
4. Obstacle Completion: To unlock the next destination, the team must complete a mini-challenge or answer a question related to the Student of the Year movie.
5. Time Limit: Teams have a maximum of 5 minutes at each stop to solve the clue and proceed. Failing to solve the clue will result in a time penalty.
6. Respect Rules: Any disruptive behavior will lead to disqualification.
7. Winner: The first team to complete the entire course wins the game.
Hint Example:
“Your next stop is a place of knowledge,
Where students gather for lessons to acknowledge.
The key is hidden where ‘chapter one’ starts,
Books and shelves hold the arts.”
(The destination is likely the library or a classroom.)
You can adjust the clue based on the actual location you want them to find.
Snake Game Rules:
1. Team Formation: Each team must consist of five members. All members must stay connected in a line (like a snake) by holding onto each other’s shoulders or waist.
2. No Breaking the Chain: The team must move as one continuous “snake.” Breaking the chain results in a penalty (e.g., delay in advancing to the next location).
3. Destination Clues: Teams will be provided with hints at each stop to find their next destination. Use teamwork and problem-solving to decipher the clue.
4. Obstacle Completion: To unlock the next destination, the team must complete a mini-challenge or answer a question related to the Student of the Year movie.
5. Time Limit: Teams have a maximum of 5 minutes at each stop to solve the clue and proceed. Failing to solve the clue will result in a time penalty.
6. Respect Rules: Any disruptive behavior will lead to disqualification.
7. Winner: The first team to complete the entire course wins the game.
Hint Example:
“Your next stop is a place of knowledge,
Where students gather for lessons to acknowledge.
The key is hidden where ‘chapter one’ starts,
Books and shelves hold the arts.”
(The destination is likely the library or a classroom.)
You can adjust the clue based on the actual location you want them to find.